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Systems simulation
Interactive Traffic System Simulation
3D urban traffic simulation in C++ and OpenSceneGraph with adaptive pathfinding, spatial collision detection, and interactive vehicle behaviour modelling.
Overview
Overview
Project overview
3D urban traffic simulation in C++ and OpenSceneGraph with adaptive pathfinding, spatial collision detection, and interactive vehicle behaviour modelling.
Engineering highlights
- 01
Built a 3D traffic simulation in C++ and OpenSceneGraph to model urban traffic flow and realistic vehicle behaviour.
- 02
Implemented adaptive pathfinding algorithms for dynamic vehicle movement responding to changing traffic conditions.
- 03
Developed collision detection and avoidance logic using spatial partitioning to manage many simultaneous vehicle interactions efficiently.